Author Archive: Chris

Traits of Deadwood

More chunks of the character creation process today. Today we are getting into Traits. Our general model of character creation will look much like the FoD/Fractured system and much like those games we have character Traits for core talents of…
Read more

Old Zeke’s Trade Show

You’ve already seen what a character might become eventually. What about what your character does when they start? What about the day-in/day-out Skills that help people get by after the fall of civilization? There’s a few skills and abilities that…
Read more

Campfire Reading

DISCLAIMER: The following is considered an in-play document. As such, it’s veracity is not 100% canon and is subject to change. You have been warned. If you’re reading this pamphlet then odds are that you’ve found yourself new to this…
Read more